Tuesday, July 15, 2008...
Flashy, Flashy. Bang, Bang.
Over a course of 2 weeks, my class had to learn the basics and steps to create the parts that make a flash game when it all comes together. Here's mine. GunDown. Basically a police-style shooting range game. It includes actionscripting for scoring, timing and random jumping systems. I didn't want jumping, so I used something online (can't remember, I'll get back to this) to have random movement with acceleration that speeds up and slows down when it moves. I threw in accuracy, shot and hit counters of my own plus a ranking system based on score (a la Virtua Cop).I enjoyed making GunDown, and I think I can muster something new in due time. Worth noting that this game can be exploited on slower computers, say, an iBook G3. And A's not the highest rank. Enjoy.
Play GunDown.
Comments:
Post a Comment
(CC) 2007- 2008 Puff-x.com.






Julian Yeo, Apple Fanboy 

