Tuesday, September 30, 2008...

Random thought #29F06
I'd still say, from the first time I listened to Madonna (and Justin)'s 4 Minutes, that it'll be my desert island music, hands down. I'll never get sick of it. iTunes records 41 plays and that's just on my Mac alone.
Oh, and I changed the hOP strip navigator from a flash one to a simple drop-down menu. So it works swell on my iPhone and other non-flash browsers.
Wednesday, September 24, 2008...
His Name is Gai.


Those on Safari (and FF) see left. Those with IE see right.
A while back, I recoded my CSS and blog template so the whole world was happy. My blog was finally comprehensible on 'most all browsers, most importantly on IE. And before IE 8 is released, my, and probably THE war against IE will still go on with most of the world looking at broken CSS and tattered PNGs on IE6. I made a change yesterday (something I do rather often), and placed the blog off-center and put Gai in. It looked terrible on IE so I recoded and now IE loads the old CSS coding while everything else loads the new design. IE will be seeing the old design for a while. Nothin' I can do about that, or that I'm not bothered by allegedly inferior web browsers. (devilish laugh)
I'd like to add that the GEOTEK IE netrenderer is a great tool to see site designs on IE with a Mac. I use that rather often.
Monday, September 22, 2008...
Dokutsu Medley!
If there's one thing I like, it's Game soundtracks that go classical music.
This 23-minute medley comprises much of the soundtrack from the freeware game, Dokutsu Monogatari, better known in English as Cave Story.
The game is still free, and I guess you'll need to play the game to get the feeling I'm having when I watched this.
Thursday, September 18, 2008...
Labels: Games
Wednesday, September 17, 2008...
A Glitch in the Matrix.
Well! Project 2 is completed and behind me and my group. 2 months of work. Now, for a month's break. I went ahead and had a go on "The Secret of Monkey Island" (yes, THAT Monkey Island). I finished it this morning. I had a few peeks at a walkthrough, because, being a game from the days of an IBM PC, it felt lacking something. Mind you, I only started my days in Monkey Island with the 3rd installment ("Curse", which I replayed again a long while back. A favourite), so I had no chance to experience the glories of 256-colour and some matter of sound. Still, it's just as humourous as Curse. I enjoyed it.
Now, on to my purpose. My biological clock will always wake me up at 9am. This morning (and in fact it occurred many a time already), I woke up, yes. But something felt different. I've been having this subconscious problem. I dream I'm awake. Then I awake from that dream, to find myself in another dream that I'm awake in. This is seriously annoying, but I'm just so damn lazy to actually wake up, so I'll keep dreaming and waking in another dream. I hope this doesn't mean anything.
Labels: Games
Thursday, September 11, 2008...
iPhone: Day 7
This is me on my first week with my WiFiPod. Well, okay, fine. My iPhone. I'm rather happy with it. Plus, I haven't run into any screw-ups yet. The lack of SMS forwarding has yet to be a problem, but no hard disk access or bluetooth transfer makes photo transfers a pain. The keyboard is surprisingly useful even with thick fingers like mine. My top concern is the reckless use of gprs on this thing, but a second menu page seems to fix that. The app store is amazing too. I'm having fun tipping monkeys off the playing field.
I have to say though, typing a long piece is tiring. Especially since I'm lying down. I like what I've got. And I'll always have my Sony Ericsson to back me up.
PS. I saw Apple's Let's Rock event. My favourite nano colour is orange.
PPS. I'm not being a corporate shill for Apple. I'm just another Apple fanboy.
The iPhone has its pros and cons. It's for you to decide.
Labels: Tech
Monday, September 08, 2008...
The Future Begins Now!
I don't care what he says. I think this is a really neat implementation of e-Ink on a mag cover. I'd buy the mag just for this. The future of... Graphic... Design?
Video via Gizmodo.
Labels: Tech
Saturday, September 06, 2008...
iGet.
The Unboxing Process. So Exciting!
Labels: Tech
Monday, September 01, 2008...
Gotta have that souped-up iPod of a phone.
(CC) 2007- 2008 Puff-x.com.






Julian Yeo, Apple Fanboy 

